Pugstorm wants to enable proper mod support for mod creators, and we are looking for your help!
To do this, we are creating a Mod SDK to enable building mods. Ideally, we would like to do this while enabling (not hindering) current modding efforts, and this is one of the main reasons we are reaching out.
By providing a Mod API, we will be able to provide a more stable platform for creators. The official solutions we are pushing might be a bit limited at the start, but we still want to give creators all the tools they need to implement their own solutions while making mod support as stable as possible.
We might introduce breaking changes in the Mod API while the game is still in Early Access, but we will be as open as possible about this and try to avoid this where possible.
With that in mind, we would like to get an overview of your thoughts on our plans for introducing official mod support for Core Keeper.